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Deus ex mankind divided review1/25/2024 ![]() ![]() But thankfully the game isn't a straight forward shooter. Review Summary -Rental- Highlights Let me begin by saying, being that I have never been necessarily good at shooters, even on what could be considered Normal difficulty, I struggled. Thus leading to Adam to take part in a multitude of missions to investigate the bombing, an incident that happens in Dubai, which serves as the tutorial level, and an investigation into the accusations of ARC being responsible for multiple terrorist attacks. All of which is blamed on the pro-Aug rights group ARC. But specifically in Prague, where the game primarily takes place, the distrust has reached new levels as a segregated ghetto of a city has been built for the augmented and a train station bombing happens. Trigger Warning(s): Everything you'd normally expect from an M rated game Play Through Time: Approximately 48 Hours Storyline After around 2 years since the events of Human Evolution, Adam finds himself now working for Interpol as Serif Industries has fallen thanks to what is universally called "The Incident." The historic moment when all Augs became murderous and has since led to distrust of the augmented and high levels of prejudice across the world. Fans of the genre + stealth games and the series overall still need to get it but the next entry will need to put more meat on the plate, in terms of narrative and scope. 4 years of development are a bit much for this. I certainly saw worse in the last gen but i ultimately felt that I was "only" playing a standalone addon to Human Revolution, with a shiny new engine, in the end. Not the smartest of moves to keep the fans going and the in-game purchases + the random multiplayer are about as pointless as they are harmless. The game is also a bit shorter than expected and story DLC is being sold during the month of release too, sigh. I overall enjoined it, a side-story about a transhumanist cult was especially great, but I felt that I only scratched the surface for large parts of the narrative. The story though, an essential hallmark of the series, took a step down. The soundtrack and sound design remained on point too. The gameplay and character-building was further perfected here and the previously lame boss battles have been replaced by almost none at all, hm. The console version got a notable downgrade from the gorgeous PC version, but the jump in graphical fidelity is still immense. ![]() This sequel was highly anticipated by me and the somewhat flawed technical side of the last entry was fully fixed now. I was a fan since the first game and the direct prequel by Eidos Montreal undoubtedly returned the series to greatness, after the flawed 2nd game.
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